Immediately you’ll pan to the golden tree towering in the sky and look out across the green hills and realise that this is ambitious. Stepping into its world for the first time conjured up a swell of excitement only The Elder Scrolls: Oblivion and The Legend Of Zelda: Breath Of The Wild have drawn out of me. This isn’t to say that Elden Ring is recycled Souls.
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Come full release, combat will likely take on many forms, but at a base level, this has the rhythm and cadence of Souls too this definitely isn’t Sekiro or Bloodborne. You chug the equivalent of Estus to replenish your health, you’ve got that diamond shaped HUD at the bottom left of your screen, you’ve got the health bar resting atop a green stamina bar. It’s a Souls game alright and feels like it’s been built from the bones of Dark Souls 3. Others like Bloody Wolf and Enchanted Knight were available too, each with different stats, starting weapons, and the like.Īnd right from very first tweak of the thumbsticks, Elden Ring felt familiar. I opted for Prophet, mainly because I wanted to test out the magic, and because they’d paired a wooden wheel scarf with a blonde bowl cut. Perhaps it wanted to protect you from spoilers? Yeah, that’s probably why.Ĭharacter creation wasn’t available in this early build, so we had a choice between five preset classes instead. I tried everything in my power to get my capture card to work, but it refused to. Please forgive me for the lack of in-game screenshots. Anyway, without further ado, let’s dig in. Stormveil Castle that loomed on the horizon? Yeah, I could even take on a main boss there. I could explore catacombs, level up, try out co-op, horse about the lot. Aside from the test barricading off certain portions of the wider game with invisi-walls, I had free rein. I got to explore the majority of Elden Ring's opening zone, Limgrave.
Without the aid of a dedicated frame rate counter, it looked pretty close to 60fps by my best guesstimate, so it should feel pretty similar to what we can expect from the PC version when the game launches in full next year.
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Even at this early stage, Elden Ring ran beautifully, with very few hitches and frame rate dips on my 1080p TV. Since I was playing the game on PS5, I can’t vouch for how it’ll run on our rigs, but what I saw made me do a big gleeful bellow.